Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel Solution

STEP 0: Pre-Calculation Summary
Formula Used
Skin Friction of a Vessel = 0.5*Water Density*Skin Friction Coefficient*Wetted Surface Area*Average Current Speed for Skin Friction^2*cos(Angle of the Current)
Fc,fric = 0.5*ρwater*cf*S*Vcs^2*cos(θc)
This formula uses 1 Functions, 6 Variables
Functions Used
cos - Cosine of an angle is the ratio of the side adjacent to the angle to the hypotenuse of the triangle., cos(Angle)
Variables Used
Skin Friction of a Vessel - Skin Friction of a Vessel is defined as the friction at the surface of a solid and a fluid in relative motion.
Water Density - (Measured in Kilogram per Cubic Meter) - Water Density is mass per unit volume of water.
Skin Friction Coefficient - Skin Friction Coefficient refers to the dimensionless parameter that quantifies the resistance between the surface of a structure and the surrounding soil or water.
Wetted Surface Area - (Measured in Square Meter) - Wetted Surface Area is the total area of outer surface in contact with the surrounding water.
Average Current Speed for Skin Friction - (Measured in Meter per Second) - Average Current Speed for Skin Friction or calculating skin friction (or frictional resistance) on a vessel's hull, can vary widely depending on the type of vessel and its operational environment.
Angle of the Current - Angle of the Current refers to the direction at which ocean currents or tidal flows approach a coastline or a coastal structure, relative to a defined reference direction.
STEP 1: Convert Input(s) to Base Unit
Water Density: 1000 Kilogram per Cubic Meter --> 1000 Kilogram per Cubic Meter No Conversion Required
Skin Friction Coefficient: 0.72 --> No Conversion Required
Wetted Surface Area: 4 Square Meter --> 4 Square Meter No Conversion Required
Average Current Speed for Skin Friction: 0.26 Meter per Second --> 0.26 Meter per Second No Conversion Required
Angle of the Current: 1.15 --> No Conversion Required
STEP 2: Evaluate Formula
Substituting Input Values in Formula
Fc,fric = 0.5*ρwater*cf*S*Vcs^2*cos(θc) --> 0.5*1000*0.72*4*0.26^2*cos(1.15)
Evaluating ... ...
Fc,fric = 39.7638014454274
STEP 3: Convert Result to Output's Unit
39.7638014454274 --> No Conversion Required
FINAL ANSWER
39.7638014454274 39.7638 <-- Skin Friction of a Vessel
(Calculation completed in 00.020 seconds)

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Coorg Institute of Technology (CIT), Coorg
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Skin Friction Calculators

Average Current Speed given Skin Friction of Vessel
​ LaTeX ​ Go Average Current Speed for Skin Friction = sqrt(Skin Friction of a Vessel/(0.5*Water Density*Skin Friction Coefficient*Wetted Surface Area*cos(Angle of the Current)))
Skin Friction Coefficient given Skin Friction of Vessel
​ LaTeX ​ Go Skin Friction Coefficient = Skin Friction of a Vessel/(0.5*Water Density*Wetted Surface Area*Average Current Speed for Skin Friction^2*cos(Angle of the Current))
Wetted Surface Area of Vessel given Skin Friction
​ LaTeX ​ Go Wetted Surface Area = Skin Friction of a Vessel/(0.5*Water Density*Skin Friction Coefficient*Average Current Speed for Skin Friction^2*cos(Angle of the Current))
Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel
​ LaTeX ​ Go Skin Friction of a Vessel = 0.5*Water Density*Skin Friction Coefficient*Wetted Surface Area*Average Current Speed for Skin Friction^2*cos(Angle of the Current)

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Undamped Natural Period of Vessel
​ LaTeX ​ Go Undamped Natural Period of a Vessel = 2*pi*(sqrt(Virtual Mass of the Ship/Effective Spring Constant))
Individual Stiffness of Mooring Line
​ LaTeX ​ Go Individual Mooring Line Stiffness = Axial Tension or Load on a Mooring Line/Elongation in the Mooring Line
Mass of Vessel given Virtual Mass of Vessel
​ LaTeX ​ Go Mass of a Vessel = Virtual Mass of the Ship-Mass of Vessel due to Inertial Effects
Virtual Mass of Vessel
​ LaTeX ​ Go Virtual Mass of the Ship = Mass of a Vessel+Mass of Vessel due to Inertial Effects

Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel Formula

​LaTeX ​Go
Skin Friction of a Vessel = 0.5*Water Density*Skin Friction Coefficient*Wetted Surface Area*Average Current Speed for Skin Friction^2*cos(Angle of the Current)
Fc,fric = 0.5*ρwater*cf*S*Vcs^2*cos(θc)

What is Mooring in Shipping?

The Mooring is a procedure to anchor the ship to a fixed or floating element and keep it connected during loading or unloading operations. Safe mooring must withstand several forces, such as wind, the current, the tide and waves.

How to Calculate Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel?

Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel calculator uses Skin Friction of a Vessel = 0.5*Water Density*Skin Friction Coefficient*Wetted Surface Area*Average Current Speed for Skin Friction^2*cos(Angle of the Current) to calculate the Skin Friction of a Vessel, The Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel formula is defined as a parameter influencing the Longitudinal current loads on ships. This drag contributes significantly to the total resistance encountered by the vessel. Skin Friction of a Vessel is denoted by Fc,fric symbol.

How to calculate Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel using this online calculator? To use this online calculator for Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel, enter Water Density water), Skin Friction Coefficient (cf), Wetted Surface Area (S), Average Current Speed for Skin Friction (Vcs) & Angle of the Current c) and hit the calculate button. Here is how the Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel calculation can be explained with given input values -> 39.7638 = 0.5*1000*0.72*4*0.26^2*cos(1.15).

FAQ

What is Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel?
The Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel formula is defined as a parameter influencing the Longitudinal current loads on ships. This drag contributes significantly to the total resistance encountered by the vessel and is represented as Fc,fric = 0.5*ρwater*cf*S*Vcs^2*cos(θc) or Skin Friction of a Vessel = 0.5*Water Density*Skin Friction Coefficient*Wetted Surface Area*Average Current Speed for Skin Friction^2*cos(Angle of the Current). Water Density is mass per unit volume of water, Skin Friction Coefficient refers to the dimensionless parameter that quantifies the resistance between the surface of a structure and the surrounding soil or water, Wetted Surface Area is the total area of outer surface in contact with the surrounding water, Average Current Speed for Skin Friction or calculating skin friction (or frictional resistance) on a vessel's hull, can vary widely depending on the type of vessel and its operational environment & Angle of the Current refers to the direction at which ocean currents or tidal flows approach a coastline or a coastal structure, relative to a defined reference direction.
How to calculate Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel?
The Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel formula is defined as a parameter influencing the Longitudinal current loads on ships. This drag contributes significantly to the total resistance encountered by the vessel is calculated using Skin Friction of a Vessel = 0.5*Water Density*Skin Friction Coefficient*Wetted Surface Area*Average Current Speed for Skin Friction^2*cos(Angle of the Current). To calculate Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel, you need Water Density water), Skin Friction Coefficient (cf), Wetted Surface Area (S), Average Current Speed for Skin Friction (Vcs) & Angle of the Current c). With our tool, you need to enter the respective value for Water Density, Skin Friction Coefficient, Wetted Surface Area, Average Current Speed for Skin Friction & Angle of the Current and hit the calculate button. You can also select the units (if any) for Input(s) and the Output as well.
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