Reynolds Number given Skin Friction Coefficient Solution

STEP 0: Pre-Calculation Summary
Formula Used
Reynolds Number for Skin Friction = (Average Current Speed*Waterline Length of a Vessel*cos(Angle of the Current))/Kinematic Viscosity in Stokes
Res = (Vc*lwl*cos(θc))/ν'
This formula uses 1 Functions, 5 Variables
Functions Used
cos - Cosine of an angle is the ratio of the side adjacent to the angle to the hypotenuse of the triangle., cos(Angle)
Variables Used
Reynolds Number for Skin Friction - Reynolds Number for Skin Friction is a dimensionless quantity used to predict flow patterns in different fluid flow situations.
Average Current Speed - (Measured in Meter per Second) - Average Current Speed for propeller drag refers to calculating propeller drag in water depending on factors, including the type of vessel, size and shape of propeller, and operating conditions.
Waterline Length of a Vessel - (Measured in Meter) - Waterline Length of a Vessel is the length of a ship or boat at the level where it sits in the water.
Angle of the Current - Angle of the Current refers to the direction at which ocean currents or tidal flows approach a coastline or a coastal structure, relative to a defined reference direction.
Kinematic Viscosity in Stokes - (Measured in Square Meter per Second) - Kinematic Viscosity in Stokes is defined as the ratio between the dynamic viscosity μ and the density ρ of the fluid.
STEP 1: Convert Input(s) to Base Unit
Average Current Speed: 728.2461 Meter per Hour --> 0.202290583333333 Meter per Second (Check conversion ​here)
Waterline Length of a Vessel: 7.32 Meter --> 7.32 Meter No Conversion Required
Angle of the Current: 1.15 --> No Conversion Required
Kinematic Viscosity in Stokes: 7.25 Stokes --> 0.000725 Square Meter per Second (Check conversion ​here)
STEP 2: Evaluate Formula
Substituting Input Values in Formula
Res = (Vc*lwl*cos(θc))/ν' --> (0.202290583333333*7.32*cos(1.15))/0.000725
Evaluating ... ...
Res = 834.310001337698
STEP 3: Convert Result to Output's Unit
834.310001337698 --> No Conversion Required
FINAL ANSWER
834.310001337698 834.31 <-- Reynolds Number for Skin Friction
(Calculation completed in 00.004 seconds)

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6 Skin Friction Calculators

Average Current Speed given Skin Friction of Vessel
​ Go Average Current Speed for Skin Friction = sqrt(Skin Friction of a Vessel/(0.5*Water Density*Skin Friction Coefficient*Wetted Surface Area*cos(Angle of the Current)))
Skin Friction Coefficient given Skin Friction of Vessel
​ Go Skin Friction Coefficient = Skin Friction of a Vessel/(0.5*Water Density*Wetted Surface Area*Average Current Speed for Skin Friction^2*cos(Angle of the Current))
Wetted Surface Area of Vessel given Skin Friction
​ Go Wetted Surface Area = Skin Friction of a Vessel/(0.5*Water Density*Skin Friction Coefficient*Average Current Speed for Skin Friction^2*cos(Angle of the Current))
Skin Friction of Vessel due to Flow of Water over Wetted Surface Area of Vessel
​ Go Skin Friction of a Vessel = 0.5*Water Density*Skin Friction Coefficient*Wetted Surface Area*Average Current Speed for Skin Friction^2*cos(Angle of the Current)
Reynolds Number given Skin Friction Coefficient
​ Go Reynolds Number for Skin Friction = (Average Current Speed*Waterline Length of a Vessel*cos(Angle of the Current))/Kinematic Viscosity in Stokes
Skin Friction Coefficient as Function of Reynolds Number
​ Go Skin Friction Coefficient = 0.075/(log10(Reynolds Number for Mooring Forces)-2)^2

25 Important Formulas of Mooring Forces Calculators

Average Current Speed for Form Drag of Vessel
​ Go Longshore Current Speed = sqrt(Form Drag of a Vessel/0.5*Water Density*Form Drag Coefficient*Vessel Beam*Vessel Draft*cos(Angle of the Current))
Form Drag Coefficient given Form Drag of Vessel
​ Go Form Drag Coefficient = Form Drag of a Vessel/(0.5*Water Density*Vessel Beam*Vessel Draft*Average Current Speed^2*cos(Angle of the Current))
Vessel Draft given Form Drag of Vessel
​ Go Vessel Draft = Form Drag of a Vessel/(0.5*Water Density*Form Drag Coefficient*Vessel Beam*Average Current Speed^2*cos(Angle of the Current))
Propeller Drag Coefficient given Propeller Drag
​ Go Propeller Drag Coefficient = Vessel Propeller Drag/(0.5*Water Density*Expanded or Developed Blade Area of a Propeller*Average Current Speed^2*cos(Angle of the Current))
Angle of Current Relative to Longitudinal Axis of Vessel given Reynolds Number
​ Go Angle of the Current = acos((Reynolds Number for Mooring Forces*Kinematic Viscosity in Stokes)/(Average Current Speed*Waterline Length of a Vessel))
Waterline Length of Vessel given Reynolds Number
​ Go Waterline Length of a Vessel = (Reynolds Number*Kinematic Viscosity in Stokes)/Average Current Speed*cos(Angle of the Current)
Average Current Speed given Reynolds Number
​ Go Average Current Speed = (Reynolds Number*Kinematic Viscosity in Stokes)/Waterline Length of a Vessel*cos(Angle of the Current)
Waterline Length of Vessel for Wetted Surface Area of Vessel
​ Go Waterline Length of a Vessel = (Wetted Surface Area of Vessel-(35*Displacement of a Vessel/Draft in Vessel))/1.7*Draft in Vessel
Displacement of Vessel for Wetted Surface Area of Vessel
​ Go Displacement of a Vessel = (Vessel Draft*(Wetted Surface Area of Vessel-(1.7*Vessel Draft*Waterline Length of a Vessel)))/35
Wetted Surface Area of Vessel
​ Go Wetted Surface Area of Vessel = (1.7*Vessel Draft*Waterline Length of a Vessel)+((35*Displacement of a Vessel)/Vessel Draft)
Coefficient of Drag for Winds Measured at 10 m given Drag Force due to Wind
​ Go Coefficient of Drag = Drag Force/(0.5*Air Density*Projected Area of the Vessel*Wind Speed at Height of 10 m^2)
Projected Area of Vessel above Waterline given Drag Force due to Wind
​ Go Projected Area of the Vessel = Drag Force/(0.5*Air Density*Coefficient of Drag*Wind Speed at Height of 10 m^2)
Drag Force due to Wind
​ Go Drag Force = 0.5*Air Density*Coefficient of Drag*Projected Area of the Vessel*Wind Speed at Height of 10 m^2
Undamped Natural Period of Vessel
​ Go Undamped Natural Period of a Vessel = 2*pi*(sqrt(Virtual Mass of the Ship/Effective Spring Constant))
Waterline Length of Vessel given Expanded or Developed Blade Area
​ Go Waterline Length of a Vessel = (Expanded or Developed Blade Area of a Propeller*0.838*Area Ratio)/Vessel Beam
Area Ratio given Expanded or Developed Blade Area of Propeller
​ Go Area Ratio = Waterline Length of a Vessel*Vessel Beam/(Expanded or Developed Blade Area of a Propeller*0.838)
Expanded or Developed Blade Area of Propeller
​ Go Expanded or Developed Blade Area of a Propeller = (Waterline Length of a Vessel*Vessel Beam)/0.838*Area Ratio
Individual Stiffness of Mooring Line
​ Go Individual Mooring Line Stiffness = Axial Tension or Load on a Mooring Line/Elongation in the Mooring Line
Elongation in Mooring Line given Individual Stiffness of Mooring Line
​ Go Mooring Line Elongation = Axial Tension or Load on a Mooring Line/Individual Stiffness of a Mooring Line
Axial Tension or Load given Individual Stiffness of Mooring Line
​ Go Axial Tension or Load on a Mooring Line = Mooring Line Elongation*Individual Stiffness of a Mooring Line
Elongation in Mooring Line given Percent Elongation in Mooring Line
​ Go Elongation in the Mooring Line = Length of Mooring Line*(Percent Elongation in a Mooring Line/100)
Wind Speed at Standard Elevation of 10 m given Velocity at Desired Elevation
​ Go Wind Speed at Height of 10 m = Velocity at the Desired Elevation z/(Desired Elevation/10)^0.11
Velocity at Desired Elevation
​ Go Velocity at the Desired Elevation z = Wind Speed at Height of 10 m*(Desired Elevation/10)^0.11
Mass of Vessel given Virtual Mass of Vessel
​ Go Mass of a Vessel = Virtual Mass of the Ship-Mass of Vessel due to Inertial Effects
Virtual Mass of Vessel
​ Go Virtual Mass of the Ship = Mass of a Vessel+Mass of Vessel due to Inertial Effects

Reynolds Number given Skin Friction Coefficient Formula

Reynolds Number for Skin Friction = (Average Current Speed*Waterline Length of a Vessel*cos(Angle of the Current))/Kinematic Viscosity in Stokes
Res = (Vc*lwl*cos(θc))/ν'

What causes Skin Friction?

The Skin Friction drag is caused by the viscosity of fluids and is developed from laminar drag to turbulent drag as a fluid moves on the surface of an object. Skin friction drag is generally expressed in terms of the Reynolds number, which is the ratio between inertial force and viscous force.

What is Reynolds Number?

The Reynolds Number is the ratio of inertial forces to viscous forces within a fluid which is subjected to relative internal movement due to different fluid velocities. A region where these forces change behavior is known as a boundary layer, such as the bounding surface in the interior of a pipe.

How to Calculate Reynolds Number given Skin Friction Coefficient?

Reynolds Number given Skin Friction Coefficient calculator uses Reynolds Number for Skin Friction = (Average Current Speed*Waterline Length of a Vessel*cos(Angle of the Current))/Kinematic Viscosity in Stokes to calculate the Reynolds Number for Skin Friction, The Reynolds Number given Skin Friction Coefficient formula is defined as the ratio of inertial forces to viscous forces within a fluid which is subjected to relative internal movement due to different fluid velocities. Reynolds Number for Skin Friction is denoted by Res symbol.

How to calculate Reynolds Number given Skin Friction Coefficient using this online calculator? To use this online calculator for Reynolds Number given Skin Friction Coefficient, enter Average Current Speed (Vc), Waterline Length of a Vessel (lwl), Angle of the Current c) & Kinematic Viscosity in Stokes ') and hit the calculate button. Here is how the Reynolds Number given Skin Friction Coefficient calculation can be explained with given input values -> 834.31 = (0.202290583333333*7.32*cos(1.15))/0.000725.

FAQ

What is Reynolds Number given Skin Friction Coefficient?
The Reynolds Number given Skin Friction Coefficient formula is defined as the ratio of inertial forces to viscous forces within a fluid which is subjected to relative internal movement due to different fluid velocities and is represented as Res = (Vc*lwl*cos(θc))/ν' or Reynolds Number for Skin Friction = (Average Current Speed*Waterline Length of a Vessel*cos(Angle of the Current))/Kinematic Viscosity in Stokes. Average Current Speed for propeller drag refers to calculating propeller drag in water depending on factors, including the type of vessel, size and shape of propeller, and operating conditions, Waterline Length of a Vessel is the length of a ship or boat at the level where it sits in the water, Angle of the Current refers to the direction at which ocean currents or tidal flows approach a coastline or a coastal structure, relative to a defined reference direction & Kinematic Viscosity in Stokes is defined as the ratio between the dynamic viscosity μ and the density ρ of the fluid.
How to calculate Reynolds Number given Skin Friction Coefficient?
The Reynolds Number given Skin Friction Coefficient formula is defined as the ratio of inertial forces to viscous forces within a fluid which is subjected to relative internal movement due to different fluid velocities is calculated using Reynolds Number for Skin Friction = (Average Current Speed*Waterline Length of a Vessel*cos(Angle of the Current))/Kinematic Viscosity in Stokes. To calculate Reynolds Number given Skin Friction Coefficient, you need Average Current Speed (Vc), Waterline Length of a Vessel (lwl), Angle of the Current c) & Kinematic Viscosity in Stokes '). With our tool, you need to enter the respective value for Average Current Speed, Waterline Length of a Vessel, Angle of the Current & Kinematic Viscosity in Stokes and hit the calculate button. You can also select the units (if any) for Input(s) and the Output as well.
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