Kinematic Viscosity of Water given Reynolds Number Solution

STEP 0: Pre-Calculation Summary
Formula Used
Kinematic Viscosity in Stokes = (Average Current Speed*Waterline Length of a Vessel*cos(Angle of the Current))/Reynolds Number
ν' = (Vc*lwl*cos(θc))/Re
This formula uses 1 Functions, 5 Variables
Functions Used
cos - Cosine of an angle is the ratio of the side adjacent to the angle to the hypotenuse of the triangle., cos(Angle)
Variables Used
Kinematic Viscosity in Stokes - (Measured in Square Meter per Second) - Kinematic Viscosity in Stokes is defined as the ratio between the dynamic viscosity μ and the density ρ of the fluid.
Average Current Speed - (Measured in Meter per Second) - Average Current Speed for propeller drag refers to calculating propeller drag in water depending on factors, including the type of vessel, size and shape of propeller, and operating conditions.
Waterline Length of a Vessel - (Measured in Meter) - Waterline Length of a Vessel is the length of a ship or boat at the level where it sits in the water.
Angle of the Current - Angle of the Current refers to the direction at which ocean currents or tidal flows approach a coastline or a coastal structure, relative to a defined reference direction.
Reynolds Number - The Reynolds Number is the ratio of inertial forces to viscous forces within a fluid which is subjected to relative internal movement due to different fluid velocities.
STEP 1: Convert Input(s) to Base Unit
Average Current Speed: 728.2461 Meter per Hour --> 0.202290583333333 Meter per Second (Check conversion ​here)
Waterline Length of a Vessel: 7.32 Meter --> 7.32 Meter No Conversion Required
Angle of the Current: 1.15 --> No Conversion Required
Reynolds Number: 5000 --> No Conversion Required
STEP 2: Evaluate Formula
Substituting Input Values in Formula
ν' = (Vc*lwl*cos(θc))/Re --> (0.202290583333333*7.32*cos(1.15))/5000
Evaluating ... ...
ν' = 0.000120974950193966
STEP 3: Convert Result to Output's Unit
0.000120974950193966 Square Meter per Second -->1.20974950193966 Stokes (Check conversion ​here)
FINAL ANSWER
1.20974950193966 1.20975 Stokes <-- Kinematic Viscosity in Stokes
(Calculation completed in 00.020 seconds)

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Kinematic Viscosity of Water given Reynolds Number Formula

​LaTeX ​Go
Kinematic Viscosity in Stokes = (Average Current Speed*Waterline Length of a Vessel*cos(Angle of the Current))/Reynolds Number
ν' = (Vc*lwl*cos(θc))/Re

What causes Skin Friction?

Skin friction drag is caused by the viscosity of fluids and is developed from laminar drag to turbulent drag as a fluid moves on the surface of an object. Skin friction drag is generally expressed in terms of the Reynolds number, which is the ratio between inertial force and viscous force.

How to Calculate Kinematic Viscosity of Water given Reynolds Number?

Kinematic Viscosity of Water given Reynolds Number calculator uses Kinematic Viscosity in Stokes = (Average Current Speed*Waterline Length of a Vessel*cos(Angle of the Current))/Reynolds Number to calculate the Kinematic Viscosity in Stokes, The Kinematic Viscosity of Water given Reynolds Number formula is defined as measure of fluid's internal resistance to flow under gravitational forces. Accurate knowledge of kinematic viscosity and Reynolds number allows engineers to predict erosion patterns, deposition areas, and the movement of sediments in estuaries and coastal regions. Kinematic Viscosity in Stokes is denoted by ν' symbol.

How to calculate Kinematic Viscosity of Water given Reynolds Number using this online calculator? To use this online calculator for Kinematic Viscosity of Water given Reynolds Number, enter Average Current Speed (Vc), Waterline Length of a Vessel (lwl), Angle of the Current c) & Reynolds Number (Re) and hit the calculate button. Here is how the Kinematic Viscosity of Water given Reynolds Number calculation can be explained with given input values -> 12097.5 = (0.202290583333333*7.32*cos(1.15))/5000.

FAQ

What is Kinematic Viscosity of Water given Reynolds Number?
The Kinematic Viscosity of Water given Reynolds Number formula is defined as measure of fluid's internal resistance to flow under gravitational forces. Accurate knowledge of kinematic viscosity and Reynolds number allows engineers to predict erosion patterns, deposition areas, and the movement of sediments in estuaries and coastal regions and is represented as ν' = (Vc*lwl*cos(θc))/Re or Kinematic Viscosity in Stokes = (Average Current Speed*Waterline Length of a Vessel*cos(Angle of the Current))/Reynolds Number. Average Current Speed for propeller drag refers to calculating propeller drag in water depending on factors, including the type of vessel, size and shape of propeller, and operating conditions, Waterline Length of a Vessel is the length of a ship or boat at the level where it sits in the water, Angle of the Current refers to the direction at which ocean currents or tidal flows approach a coastline or a coastal structure, relative to a defined reference direction & The Reynolds Number is the ratio of inertial forces to viscous forces within a fluid which is subjected to relative internal movement due to different fluid velocities.
How to calculate Kinematic Viscosity of Water given Reynolds Number?
The Kinematic Viscosity of Water given Reynolds Number formula is defined as measure of fluid's internal resistance to flow under gravitational forces. Accurate knowledge of kinematic viscosity and Reynolds number allows engineers to predict erosion patterns, deposition areas, and the movement of sediments in estuaries and coastal regions is calculated using Kinematic Viscosity in Stokes = (Average Current Speed*Waterline Length of a Vessel*cos(Angle of the Current))/Reynolds Number. To calculate Kinematic Viscosity of Water given Reynolds Number, you need Average Current Speed (Vc), Waterline Length of a Vessel (lwl), Angle of the Current c) & Reynolds Number (Re). With our tool, you need to enter the respective value for Average Current Speed, Waterline Length of a Vessel, Angle of the Current & Reynolds Number and hit the calculate button. You can also select the units (if any) for Input(s) and the Output as well.
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